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VMLY&R · automotive

Audi × Bang & Olufsen

A product campaign built around sound: the car as the room, the speaker as the subject.

Agency
VMLY&R
Role
Senior Creative Designer / Art Director · Aug 2015 to Mar 2019 · Moscow
Client
Audi × Bang & Olufsen
Works with
Copywriters, producers and production partners
Overview

Sound you can see before you hear it

Concept, visual direction and 3D craft for a campaign where the car is the room and the speaker is the subject, with copy, production and retouching alongside.

Idea

The speaker becomes the subject

Audi and Bang & Olufsen build their sound system into the cabin — normally a detail you never really look at. The idea turns that around: shoot the speaker grille and the car's acoustic geometry the way a product campaign shoots a product, and let the car become the room around it.

Sound study
Sound study
Bang & Olufsen System
Visual language

One grammar, three views

Front, side and rear key visuals share the same framing, light and retouching language, so the silhouette reads as one continuous study rather than three separate shots.

Front · key visual
Front · key visual
Side · profile
Side · profile
Rear
Rear
Craft

Clay to final frame

Surface geometry started in clay, refining panel lines and the speaker housing before any render or retouch, then carried through CG and compositing to the final frames.

Clay · geometry
Clay · geometry
Tweeter · detail
Tweeter · detail
Motif

The skyline is the equalizer

The city behind the car isn't just a backdrop — its towers double as bars on a sound equalizer, rising and falling the way the Bang & Olufsen system reads the music. Same device as the hero scrub, rebuilt here in CSS.

Outcome

What I owned on this case

Concept and visual direction for the key visuals, the sound-study and B&O system imagery, and the clay-to-final 3D craft, plus the hero scrub video — working alongside copywriters, producers and retouchers at VMLY&R.