Sber App — Serg Pedan
Serg Pedan
KORUS Consulting · product storytelling and leadership communication

Sber App

How eight product teams' overlapping money tools became one story for leadership and one clear experience for customers.

60Mcustomers get a spendingwidget on the home screen They watchtheir spendingwithout leaving home They keep a budgetand set money asidein an envelope PFM SCOREThey use tipson financial health From the score we lead people back, so they use the product more often
Overview

One story, eight teams

The bank's money-management features had grown one team at a time. I found the story that let leaders decide what to do first, then designed the decks and screens that told it.

Client
Sber · mobile banking app
Scope
Personal finance management: spending, budgets, savings, goals, tips and score
Role
Senior Art Director / Visual Lead: story structure, information design, leadership decks
Timeline
Nov 2022 to Mar 2023
Audience
Product and design leadership; eight product teams
Tools
Figma, presentation tools, motion prototypes
The challenge

Features that worked alone, and a picture nobody could see

Spending analysis, budgets, savings, goals, envelopes, tips and a financial-health score each worked on their own. Leadership could not see the whole picture, and customers could not find one place to look.

60Mcustomers with less than 1,000 RUB in savings
8teams building overlapping money tools
38design tasks to track and prioritize

Goals and envelopes served the same scenarios with the same logic gaps. Balances came from different algorithms. Tips showed duplicate badges and cut text mid-word.

The message

Spending first, saving second

Most customers had almost nothing saved. The story had to start with seeing where money goes.

The message became: help people see where their money goes, then bring them into saving.

The portfolio split in two. Daily PFM (spending and savings) carries the mass audience. Wealth management (protection and investments) follows for people who are ready.

  • Home screen spending widget
  • Calendar events in the header
  • Money for mandatory payments in an envelope
  • Points and rewards that build a habit
Information design

Every screen answers one question first

One header for all savings. Scores that explain themselves. Tips with numbers, and a label when a model wrote them.

Visual system

Icons and achievement badges

A 3D isometric icon set for the product's stories and services, and a badge series that rewards saving habits.

Medical icon set
Medical and insurance
Business and investing icon set
Business and investing
Goals and budgets icon set
Goals and budgets
Finance and everyday spending icon set
Finance and everyday spending

Achievement badges

Idea master pin
Idea master
Tightened up pin
Tightened up
Mars ticket pin
Mars ticket
First step pin
First step
Piggy bank master pin
Piggy bank master
Lucky hoarder pin
Lucky hoarder

Enamel pinsThe set chosen for the app: one pin per everyday habit, from saving streaks to the first step in tracking.

Concepts

Earlier glass-style directions explored before the enamel pins were chosen.

Keeper badge, state 1Keeper badge, state 2Keeper badge, state 3

KeeperThree months in a row without taking money out of a goal with a balance of 1,000 RUB.

Success strategy badge, state 1Success strategy badge, state 2

Success strategyOpened Spending analysis three months in a row.

Financial cushion badge, state 1Financial cushion badge, state 2Financial cushion badge, state 3Financial cushion badge, state 4Financial cushion badge, state 5

Financial cushionA financial reserve of more than six months.

Forward to goals badge, state 1Forward to goals badge, state 2Forward to goals badge, state 3

Forward to goalsTopped up goals for six months.

Keeper badge, final glass renderSuccess strategy badge, final glass render

Final rendersKeeper and Success strategy in their finished glass material.

A system for leadership communication

Goals, status and problems on one page each

A matrix of eight teams by quarter, status dots, and a UX-score deck that opens with counts before it tells the stories.

Problem, then solution

Every issue gets a claim and a fix

One slide states the problem and marks its severity. The next shows what changed, with screens where they help.

PFM Score

From idea to screens

How the score leads people into spending, savings and protection, step by step.

From the deck

Two slides, redrawn

The score screens and the direct links into services, rebuilt in English with the same flow.

The interfaces

Screens that read in a second

Spending analysis, goals, calendar, stories and autosavings. Move down the page and the rows slide.

Outcome

What shipped to the roadmap

By March 2023 the tribe tracked 38 design tasks, with 8 closed and 15 in progress, against a roadmap that ran through Q3 2023. The spending-analysis screens went through four design iterations, from Q2 2023 to 2024, each simpler to scan than the last.

My contribution

I led the story structure, headline and copy editing, the visual system of the decks, and the information design of savings, score, tips and spending views.

Product, research and engineering teams owned requirements, data and score logic, and delivery.

We shaped together priorities, the Daily PFM versus wealth-management split, and what moved into later releases.

Good communication design is a product decision. It tells a team what comes first, and it lets a customer see their own money clearly.

Tools
FigmaAfter EffectsKeynoteIllustrator
Fields
Information DesignPresentation DesignUI/UXMotion GraphicsFintech
Credits

Story, design and motion: Serg Pedan.
Product, research and engineering: client teams.

Serg Pedan · Back to selected work
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